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Versatile 3D Asset Artist, skilled in 3D Modeling, 3D Texturing, Rigging, and Commercial Product Photography. Trained in industry-leading software tools, with 15+ years of hands-on professional experience. ► 3D Modeling and Visual Effects: 3D Asset Artist at Day for Nite. Responsible for 3D Modeling, Texturing, and Rigging a variety of props, characters, sets, and environments for several live action movies for clients including but not limited to Disney, Marvel, DC, Netflix. ► Completed extensive training at Gnomon School of Visual Effects, specializing in 3D modeling and 3D texturing, including work with Maya, Z-Brush, Unreal Engine, Gaea, Nuke, Mari, Substance Painter, After Effects, Photoshop, V-Ray, Quixel Mixer, Marvelous Designer, SpeedTree, and Headus UV Layout. ► Photography and Digital Media: Experienced product photographer, skilled in managing in-house model and product shoots, adhering to brand standards, and creating impactful brand images. Utilizes industry leading software solutions, including Adobe Photoshop, Lightroom, and Capture One. Experience with strobe and continuous lighting; as well as using Canon, Nikon, Medium, and Large Format Digital Photography systems. ► Project Management: Skilled project manager with experience managing photo shoots and supervising in-house brand studios. Good oral and written communicator, able to work with project teams to identify creative vision and deliver products within tight deadlines. ► Key Strengths: Creative visual artist, dedicated to exceeding client expectations and creating engaging visual and digital imagery.